Victory conditions for Immortal Empires will also be changing, simplifying them into meaningful objectives that prevent the any arbitrary changes to play style. Examples given include Greenskin invasions or resurgences of the undead. Meant to counter players getting too powerful in the late game stages of an Immortal Empires campaign, new, dynamic scenarios will be generated for players to handle. The end game is also seeing some changes with new randomly-generated scenarios. This means players don’t have to worry about leapfrogging their armies all the way across the map. Some of the older Legendary Lords will also be getting their own factions, including Grombrindal, Helman Ghorst, and Volkmar the Grim.Ī new quality-of-life feature in the update-likely added in because of the potential size of the new map-is Sea Lanes, which allow players to move their armies between distant lands and continents. The studio announced details about Immortal Empires on its official blog, where it revealed that it will be seeing some major changes when compared to its predecessor, Mortal Empires for Total War: Warhammer 2.Īll 86 Legendary Lords from throughout the Total War: Warhammer games will be available in Immortal Empires, along with Be’Lakor being a Legendary Lord with his own faction.
#MORTAL EMPIRES MAP REDDIT UPDATE#
But when we stop at the Mountains of Mourn, then some northern territory might come in handy.Developer Creative Assembly has announced that the free Immortal Empires update for Total War: Warhammer 3 will be released in August. If for example we include Cathay & nippon, the norther push might be to far since we already go hard to the east. In the end it depends on how the game#3 campaign map will look. Especially since the Turntime problem seems to be dealt with. If the desire is to push the Mortal Empire borders south for the existing content, and we all know we will expand east anyway, there is no harm in also pushing a bit north. Even Naggaroths northern border can pushed a bit for more Hung involvement, which also would make the landbridge to the Old World a better place. And since the third game should have a special focus on Chaos, even if the core races might not be involved there, who can predict what CA will do here? Kurgan/Hung/Tong are still possible DLC candidates later on. Even above the Dark Lands is plenty of Kurgan territory that could be fleshed out by CA just to fit the general map border regarding Norsca. I think there is enough space north to be taken into account before drawing a border to "unknown regions" and there should be plenty of stuff there as for example shown with the WoC 8th armybook map picturing the land over Norsca. Not too much room left in the north, it's chaos wastes. The question is then how will those borders look and how far east/north will they go? But that question is around since before game#1 release so only the game#3 announcement might shine some light on it. If they change that, it will be for game#3 when they draw new and better borders. all they need to do is connect the oceans with a 1 pixel wide strip at the bottom of the map. Of course I'd like to see the entirety of the Southlands/Lustria but based on what they've added of the Darklands so far its not clear that the current map will go east enough to include the Mountains of Mourn.Īs for Malus. I'd be happy if they just pushed it a little more south so you could sail out of the Gulf of Medes (Sudenburg) and move Tiktaq'to south to the opposite shore. Who's with me? Leave a note if you think CA should hook us up. It'd also allow Malus to have a proper sea link to the rest of the world. You don't even really have to add new factions - or only VERY few - because right now South Lands and Lustria are SO BLOODY CRAMPED that if you just shifted everything south a bit it would be *fantastic*. So add in the rest of the map, please! It'd make things so much better. The turn times were what everyone expected to be the cause of missing out half of Lustria and Southlands - but that's been fixed (congratulations on that). 2K A Total War Saga: Thrones of Britannia.846 A Total War Saga: Fall of the Samurai.